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Stephan Manhalter
Stephan Manhalter
Artist, 3d modelling, programming, gamedev.
Vienna, Austria

Summary

Msc. in Biology/Botany taking a jab at digital art and game development. Self tought in traditional and digital art as well as UE4 programming.
Here I'm showing off my most recent pixelart:
48x48 portraits, partially animated, tilesets and bigger work for backgrounds/challenges

Skills

Pixel Art

Software proficiency

Unreal Engine
Unreal Engine
PaintTool SAI
PaintTool SAI
Aseprite
Aseprite